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Hi there!

I'm a quest designer that has had 5 years of AAA industry experience. In that time, I have lent my skills to two AAA projects from the prolific Assassin's Creed series. With a love for video games stemming from a young age, I have pursued game development since I was barely 10 years old, where I created games for my schoolmates on a notebook with just a pencil.

In addition to game development, I have always had a love for writing and storytelling. I've been fortunate enough to have been given the opportunity to work on multiple projects: from short stories posted online to full youtube animations, my journey has been nothing short of varied. 

How does this all come together?

With my experience in both writing and game design, I have built a skill set that can combine mechanics and storytelling together into a seamless whole. And with experiences in scripting, audio, production and more, I am able to pick up skills quickly and help elevate whatever I work on to greater heights.

Having met and worked with people from all over the world, I am able to connect with people easily. With a love for others, I operate as a capable leader and mentor, having guided teams to the finish line in multiple projects. More than that, I gain energy talking to others, be it on one-to-one as friends, or giving panels to hundreds. No matter what, I try to be empathic, kind and understanding to all those around me, so that we may grow as individuals together.

I love learning. I'm always seeking new experiences to live, new skills to pick up, new adventures to embark on. And I pour this love into the medium that has given me so much joy: video games.

Outside of game development and writing, my interests are in learning a new language, board games, DMing tabletop RPGs, playing the piano, music, story analysis, world creation and, of course, playing as many video games as possible!

Contact Me

Feel free to contact me through my email: calvin.seah25@gmail.com

Or my linkedin!

KEY DETAILS

Location: Singapore

Nationality & Race:

  • Singaporean

  • Chinese (Race)

Industry Experience

  • 5 years at Ubisoft Singapore

Games Shipped

  • Assassin's Creed Mirage (2023)

  • Assassin's Creed Valhalla: The Siege of Paris (2021)

Roles Held

  • Quest Designer

Skills & Specialties

  • Level & Quest Design
  • Narrative Design
  • Writing (Prose, scripts and more)
  • Mechanics Design
  • Voice Directing
  • Leadership & Mentoring
  • Public Speaking & Presentations

Education

  • Bachelor of Arts in Game Design - Digipen Institute of Technology (Singapore)

    • Graduated with Magna cum Laude honors

    • Completed an English minor

    • Won a Game of the Year award for a major project

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